Fantastimaker 4 hours ago

Just released the first update to my gridless spaceship building game "eXoSpace Combat Engineer".

No engine used, built using pure Rust with: - Rapier for fast physics - WGPU for cross-platform rendering - EGUI for the GUI

Although building a game without an engine usually is considered inefficient, my experience - as an experienced software engineer - is that it is quite doable with this stack.

Steam: https://store.steampowered.com/app/2876200/eXoSpace_Combat_E... Full update blog: https://exospace-combat-engineer.com/blog/large-update-happy... Video: https://youtu.be/ASvQmla9On0